Timelines and strategy
I've led design teams in conditions that don't appear in job descriptions. First engagements where the margin for error is zero. Deadlines set before the brief exists. Organizational silos that block the research you need. Stakeholder matrices where everyone has veto power and nobody has full visibility.
One of the things that genuinely frustrates me about how design projects are sold is the gap between estimated effort and reality. I've worked on too many projects where delivery timelines were set by commercial pressure rather than honest scoping, and the people who pay for that gap are always the team. That's why I push hard to be involved in the strategic phases of a project, before contracts are signed and roadmaps are locked. Not because I want more meetings, but because that's where you can actually influence what's feasible. Once the deadline is fixed and the scope is written, you're just managing damage.



